ArcadeBox
Play-to-Earn Mobile Gaming Platform

12 weeks
Production Delivery Time
100%
Milestone IP Handover
Zero Debt
Architectural Scalability
About the Project
ArcadeBox is a gaming platform where users play casual games, earn points, and redeem gift cards with leaderboards and a leveling system.
Requirements & Objectives
- Offer a library of casual games.
- Implement transparent points-based rewards.
- Provide leaderboards for competition.
- Support friend invitations and referrals.
- Deliver a leveling progression system.
The Engineered Solution
1Game Library
Curated casual games awarding points for performance and challenges.
2Rewards Engine
Points accumulation with gift card redemption store.
3Social & Competitive Layer
Leaderboards with daily, weekly, and all-time rankings.
4Progression System
Leveling with higher multipliers and better reward tiers.
System Architecture & User Flow
Play, earn, redeem
1
Play games
Casual library
2
Earn points
Performance and challenges
3
Climb leaderboards
Daily and weekly
4
Redeem rewards
Real gift cards
What keeps players coming back
Engineering Process
- Built native iOS app with modular game framework.
- Implemented centralized points management.
- Developed leaderboard infrastructure.
- Built social invitation system with deep linking.
- Created promotional website for acquisition.
Production Tech Stack
| Layer / Component | Production Technologies |
|---|---|
| Mobile App | Swift (iOS) |
| Gaming | Custom game framework |
| Rewards | Points management API |
| Social | Invite & referral system |
| Website | Promotional web |
| Architecture | MVVM |
Outcome & Business Impact
ArcadeBox maintained strong daily active users through enjoyable games and tangible rewards. The referral system drove organic growth.


